When
an expansion of the underground caverns of the gnome tribe Riven inadvertently releases a legion of evil spirits, known as
the Demons of the Blood, from their ancient, sub-terrainian prison, the shaman Xersek must seek the aid of another gnome tribe
in putting the unholy monsters back where they belong.
Xersek recruits the
aid of his old friend Malík, the shaman of
Tribe Qadash, as well as the renowned but grim warrior Scarro Jinto and his light-hearted apprentice Ronan Kah.
As the four heroes set out on their quest, the Demons of the Blood
have already taken possession of the king of Tribe Riven and are holding his grandson, Prince Lumino, prisoner, demanding
the surrender of the tribe's temporary leader in exchange for the child's release. Seeing this as an obvious trap, Xersek
leads his small band into the heart of the long abandoned Caverns of the Lost Tribe and a showdown with the multitude of reanimated
gnome corpses and victims from Tribe Riven who have been taken over by the demon chiefs and their army of bloodthirsty spirits.
In order to see the mission through, with the fate of Tribe Riven
hanging in the balance, the warrior Scarro must also come face to face with a terrible truth of his own:
There are many more "demons of the blood" than the immortal devils
they face in the caverns. And where swords and magical staves may fail, only a hero's heart will prevail.